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Fix a bug in the HTML render's getClosestGlyphInfo
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#48774
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LongCatIsLooong:fix-getClosestGlyphInfo
Dec 14, 2023
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Fix a bug in the HTML render's getClosestGlyphInfo
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#48774
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LongCatIsLooong:fix-getClosestGlyphInfo
Dec 14, 2023
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mdebbar
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LGTM!
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…140176) flutter/engine@2140942...0e7248d 2023-12-14 [email protected] Fix a bug in the HTML render's `getClosestGlyphInfo` implementation (flutter/engine#48774) 2023-12-14 [email protected] Fix `NSPrivacyCollectedDataTypes` array in privacy manifest (flutter/engine#49041) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/flutter-engine-flutter-autoroll Please CC [email protected],[email protected],[email protected] on the revert to ensure that a human is aware of the problem. To file a bug in Flutter: https://github.com/flutter/flutter/issues/new/choose To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
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Fixes #131435, #104594, #43400 Needs flutter/engine#48774 (to fix the web test failure). Currently the method we use for text span hit testing `TextPainter.getPositionForOffset` always returns the closest `TextPosition`, even when the given offset is far away from the text. The new TextPaintes method tells you the layout bounds (`width = letterspacing / 2 + x_advance + letterspacing / 2`, `height = font ascent + font descent`) of a character, the PR changes the hit testing implementation such that a TextSpan is only considered hit if the point-down event landed in one of it's character's layout bounds. Potential issues: 1. In theory since the text is baseline aligned, we should use the max ascent and max descent of each character to calculate the height of the text span's hit-test region, in case some characters in the span have to fall back to a different font, but that will be slower and it typically doesn't make a huge difference. This is a breaking change. It also introduces a new finder and a new method `WidgetTester.tapOnText`: `await tester.tapOnText('string to match')` for ease of migration.
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Reverts #139717 Initiated by: LongCatIsLooong This change reverts the following previous change: Original Description: Fixes #131435, #104594, #43400 Needs flutter/engine#48774 (to fix the web test failure). Currently the method we use for text span hit testing `TextPainter.getPositionForOffset` always returns the closest `TextPosition`, even when the given offset is far away from the text. The new TextPaintes method tells you the layout bounds (`width = letterspacing / 2 + x_advance + letterspacing / 2`, `height = font ascent + font descent`) of a character, the PR changes the hit testing implementation such that a TextSpan is only considered hit if the point-down event landed in one of it's character's layout bounds. Potential issues: 1. In theory since the text is baseline aligned, we should use the max ascent and max descent of each character to calculate the height of the text span's hit-test region, in case some characters in the span have to fall back to a different font, but that will be slower and it typically doesn't make a huge difference. This is a breaking change. It also introduces a new finder and a new method `WidgetTester.tapOnText`: `await tester.tapOnText('string to match')` for ease of migration.
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Dec 28, 2023
Fixes flutter#131435, flutter#104594, flutter#43400 Needs flutter/engine#48774 (to fix the web test failure). Currently the method we use for text span hit testing `TextPainter.getPositionForOffset` always returns the closest `TextPosition`, even when the given offset is far away from the text. The new TextPaintes method tells you the layout bounds (`width = letterspacing / 2 + x_advance + letterspacing / 2`, `height = font ascent + font descent`) of a character, the PR changes the hit testing implementation such that a TextSpan is only considered hit if the point-down event landed in one of it's character's layout bounds. Potential issues: 1. In theory since the text is baseline aligned, we should use the max ascent and max descent of each character to calculate the height of the text span's hit-test region, in case some characters in the span have to fall back to a different font, but that will be slower and it typically doesn't make a huge difference. This is a breaking change. It also introduces a new finder and a new method `WidgetTester.tapOnText`: `await tester.tapOnText('string to match')` for ease of migration.
CoderDake
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Dec 28, 2023
Reverts flutter#139717 Initiated by: LongCatIsLooong This change reverts the following previous change: Original Description: Fixes flutter#131435, flutter#104594, flutter#43400 Needs flutter/engine#48774 (to fix the web test failure). Currently the method we use for text span hit testing `TextPainter.getPositionForOffset` always returns the closest `TextPosition`, even when the given offset is far away from the text. The new TextPaintes method tells you the layout bounds (`width = letterspacing / 2 + x_advance + letterspacing / 2`, `height = font ascent + font descent`) of a character, the PR changes the hit testing implementation such that a TextSpan is only considered hit if the point-down event landed in one of it's character's layout bounds. Potential issues: 1. In theory since the text is baseline aligned, we should use the max ascent and max descent of each character to calculate the height of the text span's hit-test region, in case some characters in the span have to fall back to a different font, but that will be slower and it typically doesn't make a huge difference. This is a breaking change. It also introduces a new finder and a new method `WidgetTester.tapOnText`: `await tester.tapOnText('string to match')` for ease of migration.
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closestFragmentAtOffset
takes a horizontal offset from the start of the line, not the start of the paragraph.Pre-launch Checklist
///
).If you need help, consider asking for advice on the #hackers-new channel on Discord.