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DrawNode add isolate flag #19056
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DrawNode add isolate flag #19056
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gestern
reviewed
Sep 19, 2018
minggo
reviewed
Sep 20, 2018
minggo
reviewed
Sep 20, 2018
stevetranby
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to stevetranby/cocos2d-x
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Oct 1, 2018
…v3-merging * commit 'a59519a4ef567df7aabac77646d49baa4709ff01': (65 commits) [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (cocos2d#19082) Fix several bugs with button's title (cocos2d#19073) [android] fix crash when point JNIEnv is a nullptr in getStringUTFCharsJNI func. (cocos2d#19079) [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (cocos2d#19074) refactor cmake on use libs (cocos2d#19054) [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (cocos2d#19068) [linux] CCFileUtils::isFileExistInternal should reject a folder (cocos2d#19062) Correct last delta time (cocos2d#18898) Add missing <functional> header which the standard requires and will be necessary to use std::function in VS2019. (cocos2d#18989) fix wrong parameter (cocos2d#19060) DrawNode add isolate flag (cocos2d#19056) Android: CCFileUtils listFiles impl (cocos2d#19044) CameraBackgroundDepthBrush should handle opengl recreate event. (cocos2d#19037) [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (cocos2d#19052) shorten the android build path, reduce long path error (cocos2d#19045) CCFileUtils: improve thread safety (use single recursive_mutex) (cocos2d#19046) remove assert (cocos2d#19047) [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (cocos2d#19048) Android: Adds supporting edge screens (cocos2d#19043) cocos2d::Data: prevent use after free. (cocos2d#19034) ... # Conflicts: # build/cocos2d_libs.xcodeproj/project.pbxproj # cocos/3d/Android.mk # cocos/Android.mk # cocos/deprecated/CCDeprecated.h # cocos/editor-support/cocostudio/Android.mk # cocos/editor-support/spine/Android.mk # cocos/platform/android/libcocos2dx-with-controller/build.gradle # cocos/platform/android/libcocos2dx/build.gradle # cocos/ui/UIAbstractCheckButton.cpp # cocos/ui/UIButton.cpp # cocos/ui/UIEditBox/UIEditBox.h # cocos/ui/UIEditBox/UIEditBoxImpl-common.h # extensions/Android.mk # tests/cpp-tests/Classes/NewAudioEngineTest/NewAudioEngineTest.cpp # tests/cpp-tests/Classes/NewAudioEngineTest/NewAudioEngineTest.h
huangwei1024
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Jun 20, 2019
* add isolate flag * add comment for DrawNode::visit * add modifier: const/virtual * update comment & change initializer
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ref #10511
_debugDraw
is a child node ofScene
. Whenscene
is updated byFollow
action, the matrix of_debugDraw
is also affected.