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This repository was archived by the owner on Jun 8, 2022. It is now read-only.
Michael Weatherby edited this page Dec 30, 2019 · 13 revisions

Actions

The player will receive these tags respectively:

du_moving: whenever the player is currently moving.
du_jumping: if the player jumped this tick

Unique Player Ids:

Every player has a unique scoreboard id on the objective du_uuid. This is derived from the player's UUID and is guaranteed to not change.

Relevant Code Locations

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