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Base
Michael Weatherby edited this page Dec 30, 2019
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Base has the following timer scores:
$base.timer_2 du_data
$base.timer_10 du_data
$base.timer_20 du_data
$base.timer_100 du_data
These are 2, 10, 20, and 100 tick timers respectively. You can check there scores with execute if score $base.timer_x du_data matches y.
Du adds the following storage components:
- du:temp list - Is type array, useful for storing any temporary array
- du:temp object - Is type object, useful for storing any temporary object
- du:temp var - Is any variable, useful for storing any temporary numbers
DU has a static loaded region with a shulker box, sign, and jukebox at the following location:
- Shulkerbox: -29999999 0 1601. Used for temporarily copying items into the box for NBT manipulation. Make sure to clear any existing items from the shulker box before using.
- Sign: -29999999 0 1602. Used for resolving scoreboard data in JSON text so they can be copied into other areas like lore.