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@Thegaram Thegaram commented Feb 21, 2025

Cannot merge #33 due to GitHub bug (require conversation resolution, but no unresolved conversation). Opened a new PR. See previous discussion and approval on #33.

Summary by CodeRabbit

  • New Features

    • Introduced a new data codec version that improves how batches, blobs, blocks, and chunks are processed.
    • Enhanced L1 message processing with more robust rolling hash computations and error handling.
    • Updated configuration and interfaces to support the new codec capabilities and extended data handling.
  • Tests

    • Expanded the test suite to validate the new data processing and message queue functionalities.
  • Chores

    • Upgraded a key dependency to incorporate recent improvements.

jonastheis and others added 30 commits December 27, 2024 12:14
 Conflicts:
	encoding/da.go
	encoding/interfaces.go
	go.mod
	go.sum
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coderabbitai bot commented Feb 21, 2025

Walkthrough

The changes introduce a new codec version, CodecV7, along with comprehensive implementations for encoding, decoding, and batch processing. New methods were added to both the existing DACodecV0 and the new DACodecV7. Enhancements include blob decoding, batch creation, and extensive L1 message queue handling with rolling hash computation. Additionally, corresponding unit tests and updated interfaces were provided, and a dependency version was updated in go.mod.

Changes

File(s) Change Summary
encoding/codecv0.go Added two new methods to DACodecV0: DecodeBlob and NewDABatchFromParams, both currently returning nil.
encoding/codecv7.go, encoding/codecv7_test.go, encoding/codecv7_types.go Introduced DACodecV7 with methods for versioning, block/chunk/batch creation, blob handling, JSON conversion, and decoding, along with comprehensive unit tests and new data structure definitions for V7.
encoding/da.go, encoding/da_test.go Added methods for L1 message processing such as NumL1MessagesNoSkipping, MessageQueueV2ApplyL1MessagesFromBlocks, MessageQueueV2ApplyL1Messages, and helper functions for rolling hash computation; updated structs to include L1 message queue hash fields; included a new test for rolling hash encoding.
encoding/interfaces.go, encoding/interfaces_test.go Updated codec interface to include DecodeBlob and NewDABatchFromParams, added the DABlobPayload interface and CodecV7 constant, and expanded tests to cover new codec versions.
go.mod Updated the dependency version of github.com/scroll-tech/go-ethereum to a newer commit revision.

Sequence Diagram(s)

sequenceDiagram
    participant C as Client
    participant F as CodecFromVersion
    participant V7 as DACodecV7
    C->>F: Request codec instance (e.g., CodecV7)
    F-->>C: Returns DACodecV7 instance
    C->>V7: Call DecodeBlob(blob) / NewDABatchFromParams(...)
    V7->>V7: Process blob/batch creation internally
    V7-->>C: Return DABlobPayload/DABatch and error
Loading
sequenceDiagram
    participant B as Block
    participant MQ as MessageQueue Functions
    B->>MQ: Call NumL1MessagesNoSkipping()
    MQ-->>B: Return count and indices
    B->>MQ: For each L1 message, call MessageQueueV2ApplyL1Message
    MQ->>MQ: Update rolling hash per message
    MQ->>MQ: Finalize hash with messageQueueV2EncodeRollingHash
    MQ-->>B: Return updated L1 message queue hash
Loading

Possibly related PRs

Suggested reviewers

  • jonastheis
  • colinlyguo

Poem

I'm a bunny coding in the pale moonlight,
Hop by hop, I debug with all my might.
CodecV7 arrives with structures so new,
L1 messages roll and computations ensue.
With bytes and carrots, my code takes flight—
A joyous hop through data, pure and bright!
🐰💻 Happy coding to all in sight!

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Actionable comments posted: 1

🧹 Nitpick comments (11)
encoding/codecv7.go (3)

41-71: Check for chunk concept edge cases.
NewDAChunk is implemented despite “no notion of chunks” in V7. Ensure future refactors or merges do not introduce conflicts or confusion in chunk-based code paths.


334-346: Address the gas calculation TODO.
The comment indicates gas cost is overestimated. Revisit and refine once the contract’s final gas usage is known, to ensure accurate L1 commit gas predictions.

Would you like me to open an issue to track completion of this TODO?


348-361: Ensure consistent JSON encoding for large batches.
JSONFromBytes can produce large JSON payloads for bigger batches. Consider adding or confirming streaming/partial rendering is not needed for extremely large data sets.

encoding/codecv7_types.go (2)

141-165: Validate potential double hashing logic.
challengeDigest uses nested keccak calls, which is correct for some commitments but can introduce confusion. Document or assert this usage to ensure future maintainers understand the intended cryptographic flow.


481-500: Add defensive checks on appended magic bytes.
decompressV7Bytes prepends zstdMagicNumber to incoming data before decompression. Ensure the incoming data does not already contain these bytes or conflict with other compression wrappers.

encoding/da.go (2)

112-114: Document new fields for chunk-based L1 message queue hashes.
PrevL1MessageQueueHash and PostL1MessageQueueHash are newly introduced. Consider adding doc comments or references showing how they integrate with the rest of the system for clarity.


124-127: Confirm block vs. chunk usage in Codec V7.
The Batch struct now has both Chunks and Blocks. In Codec V7, blocks are processed directly, but references to Chunks remain. Ensure no confusion or partial usage arises down the line.

encoding/codecv7_test.go (2)

199-363: Good validation of blob encoding and blob-versioned hash correctness.
The approach systematically covers edge cases involving empty batches and single/multiple blocks. Consider verifying that large block sets don’t degrade performance excessively in production environments.


898-966: Helper functions appear consistent and clear.
However, generateRandomData reuses a fixed seed, resulting in deterministic output each time. If needed, consider randomizing the seed or allowing an override for truly random tests.

encoding/interfaces.go (1)

60-64: New methods in the Codec interface.
NewDABatchFromParams and DecodeBlob improve extensibility for new batch creation and blob decoding. Ensure thorough usage in existing code paths to detect potential integration gaps.

encoding/da_test.go (1)

154-224: LGTM! Consider adding edge cases.

The test is well-structured using table-driven testing and covers essential scenarios. The test cases effectively verify that the last 4 bytes are zeroed out in the rolling hash computation.

Consider adding edge cases to improve test coverage:

 testCases := []struct {
     name           string
     input          common.Hash
     expectedOutput common.Hash
 }{
+    {
+        "single bit set in last 4 bytes",
+        common.HexToHash("0x0000000000000000000000000000000000000000000000000000000000000001"),
+        common.HexToHash("0x0000000000000000000000000000000000000000000000000000000000000000"),
+    },
+    {
+        "single bit set in first 4 bytes",
+        common.HexToHash("0x0100000000000000000000000000000000000000000000000000000000000000"),
+        common.HexToHash("0x0100000000000000000000000000000000000000000000000000000000000000"),
+    },
📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between d61e2cb and 5fd8356.

⛔ Files ignored due to path filters (1)
  • go.sum is excluded by !**/*.sum
📒 Files selected for processing (9)
  • encoding/codecv0.go (2 hunks)
  • encoding/codecv7.go (1 hunks)
  • encoding/codecv7_test.go (1 hunks)
  • encoding/codecv7_types.go (1 hunks)
  • encoding/da.go (10 hunks)
  • encoding/da_test.go (3 hunks)
  • encoding/interfaces.go (5 hunks)
  • encoding/interfaces_test.go (2 hunks)
  • go.mod (1 hunks)
✅ Files skipped from review due to trivial changes (1)
  • go.mod
🧰 Additional context used
🧠 Learnings (4)
encoding/interfaces.go (1)
Learnt from: colinlyguo
PR: scroll-tech/da-codec#25
File: encoding/interfaces.go:95-108
Timestamp: 2024-11-12T12:17:31.140Z
Learning: In the `CodecFromConfig` function in the Go `encoding/interfaces.go` file, if none of the chain configuration conditions match, it's acceptable to default to returning `&DACodecV0{}` because, in the current logic, we can only deduce the codec version as the function implements, and the logic is complete.
encoding/codecv7.go (1)
Learnt from: colinlyguo
PR: scroll-tech/da-codec#25
File: encoding/codecv1_types.go:105-116
Timestamp: 2024-11-12T12:17:31.140Z
Learning: The code in `encoding/codecv1_types.go`, specifically the `Encode` method in `daBatchV1`, has been updated. Previous comments regarding hardcoded byte offsets may be outdated.
encoding/codecv0.go (2)
Learnt from: colinlyguo
PR: scroll-tech/da-codec#25
File: encoding/codecv0.go:387-401
Timestamp: 2024-11-12T12:17:31.140Z
Learning: In `DACodecV0`, methods like `EstimateChunkL1CommitBatchSizeAndBlobSize`, `EstimateBatchL1CommitBatchSizeAndBlobSize`, and `JSONFromBytes` are intentionally left as no-ops (returning zero or nil) to maintain a consistent interface across codecs and prevent the caller from needing conditional logic.
Learnt from: colinlyguo
PR: scroll-tech/da-codec#25
File: encoding/codecv1_types.go:152-154
Timestamp: 2024-11-12T12:17:31.140Z
Learning: In the `daBatchV1` struct, the `BlobBytes()` method is intentionally returning `nil`.
encoding/codecv7_types.go (1)
Learnt from: colinlyguo
PR: scroll-tech/da-codec#25
File: encoding/codecv1_types.go:105-116
Timestamp: 2024-11-12T12:17:31.140Z
Learning: The code in `encoding/codecv1_types.go`, specifically the `Encode` method in `daBatchV1`, has been updated. Previous comments regarding hardcoded byte offsets may be outdated.
⏰ Context from checks skipped due to timeout of 90000ms (2)
  • GitHub Check: tests
  • GitHub Check: tests
🔇 Additional comments (20)
encoding/codecv7.go (2)

27-29: Consider imposing a practical upper limit on batch chunks.
Returning math.MaxInt as the maximum number of chunks may pose a risk of resource exhaustion in some scenarios. Evaluate whether a smaller limit or validation logic is necessary to avoid creating impractically large batches.


73-94: Validate that all blocks are processed correctly.
Although checks like checkBlocksBatchVSChunksConsistency and constructBlob are performed, you might consider adding dedicated unit tests to confirm that each block's data is fully represented in the constructed blob.

encoding/codecv7_types.go (1)

254-263: Confirm skipping only L1MessageTx is desired.
In Encode, you skip adding L1MessageTx to transactionBytes. Verify that this is the correct logic for all use cases where only L2 transactions should be embedded in the payload.

encoding/da.go (3)

147-185: Consider caching or indexing.
NumL1MessagesNoSkipping() re-scans transactions each time. If this method is called repeatedly in performance-sensitive code, caching or a precomputed index might help.
[performance]


700-703: Double-check Euclid/EUCLIDv2 boundaries.
GetHardforkName returns "euclid" if !config.IsEuclidV2(blockTimestamp), else "euclidV2". Confirm that there are no off-by-one or timing boundary conditions, especially around transitional epochs.


773-800: Validate L1 message sequences in multi-block scenarios.
MessageQueueV2ApplyL1MessagesFromBlocks might handle multiple blocks with varying L1MessageTx entries. Confirm that all queue indices remain consecutive across block boundaries under “no skipping” assumptions.

encoding/codecv7_test.go (7)

20-105: Well-structured table-driven tests for block encoding/decoding.
The coverage of various scenarios (empty blocks, multiple L1 messages, skipped indices) is comprehensive. Consider adding negative tests (e.g., malformed block data) to further validate error handling.


107-197: Robust checks for batch initialization and encodings.
The creation error tests (e.g., "L1 messages not consecutive") ensure correctness of batch logic. Add coverage for invalid block references (e.g., nil blocks) if needed.


365-504: Compression logic adequately tested.
You perform multiple scenarios (e.g., single block, multiple blocks, full-blob random data). Since some scenarios generate thousands of blocks, confirm test execution time remains manageable.


506-648: Disabling compression scenario is well-covered.
Similar to the enable-compression tests, the thorough approach for edge cases (max-size data, random repeated data) is commendable.


650-736: Clear testing of compressed data compatibility checks.
The table-driven approach for Blocks 02, 03, 04, 05, 06, 07 is solid. The fallback to error conditions on unexpected queue indices is consistent with the main code.


738-807: JSON marshaling/unmarshaling test coverage.
Verifying field-by-field equality ensures that structural changes won't silently break serialization.


809-896: Proof generation for point evaluation is well-validated.
The test cases effectively confirm that varying block contexts yield the expected proof.

encoding/interfaces_test.go (2)

24-26: Extended codec version checks.
Ensuring recognition of CodecV5, CodecV6, and CodecV7 aligns the tests with the new expansions.


51-79: New Euclid/EuclidV2 test paths.
The test ensures CodecFromConfig selects DACodecV7 or DACodecV6 appropriately. This is critical for verifying correct codec selection at runtime.

encoding/interfaces.go (2)

44-49: New DABlobPayload interface.
Exposing blocks, transactions, and queue-hash accessors fosters consistent decoding logic. Confirm that the interface behaviors remain stable if future fields are added.


91-122: CodecV7 introduction in version-switching logic.
Properly integrated in CodecFromVersion and CodecFromConfig, ensuring that IsEuclidV2 triggers the new codec. The fallback ordering is consistent with the code base’s multi-upgrade pattern.

encoding/da_test.go (1)

22-23: LGTM!

The changes correctly capture and propagate the test suite's exit code.

encoding/codecv0.go (2)

164-166: LGTM!

The function is intentionally left as a no-op to maintain a consistent interface across codecs, which aligns with the existing pattern in DACodecV0.


230-232: LGTM!

The function is intentionally left as a no-op to maintain a consistent interface across codecs, which aligns with the existing pattern in DACodecV0.

Comment on lines +817 to +825
func messageQueueV2EncodeRollingHash(rollingHash common.Hash) common.Hash {
// clear last 32 bits, i.e. 4 bytes.
rollingHash[28] = 0
rollingHash[29] = 0
rollingHash[30] = 0
rollingHash[31] = 0

return rollingHash
}
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🛠️ Refactor suggestion

Potential collision risk with partial zeroing.
messageQueueV2EncodeRollingHash clears the last 4 bytes of the rolling hash. If collisions become problematic, consider a stronger approach or additional domain separation.

@Thegaram Thegaram closed this Feb 21, 2025
@Thegaram Thegaram deleted the feat/codec-v7 branch February 21, 2025 09:32
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