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@evanpelle evanpelle commented Jun 18, 2025

Description:

Move the in-game add to underneath the control panel, ensure both are 320px.

Remove black squares on home page when user has ad blocker

Please complete the following:

  • I have added screenshots for all UI updates
  • I process any text displayed to the user through translateText() and I've added it to the en.json file
  • I have added relevant tests to the test directory
  • I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced
  • I understand that submitting code with bugs that could have been caught through manual testing blocks releases and new features for all contributors

Please put your Discord username so you can be contacted if a bug or regression is found:

openfront

Screenshot 2025-06-17 at 7 13 51 PM

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coderabbitai bot commented Jun 18, 2025

Walkthrough

This update revises the layout and styling for ad and control panel components. It adjusts error handling and rendering logic in the gutter ad modal, changes container widths and backgrounds, and restructures the bottom UI to stack the control panel and left ad vertically in a fixed-width column. No public API changes were made.

Changes

File(s) Change Summary
src/client/GutterAdModal.ts Improved error handling by hiding modal on ad load failure; updated rendering to conditionally style ad containers and removed loading text. Adjusted z-index and background color.
src/client/graphics/layers/ControlPanel.ts, src/client/graphics/layers/LeftInGameAd.ts Changed container widths to fixed 320px, updated background colors and shadows, removed z-index and pointer event classes from left ad.
src/client/index.html Changed bottom UI layout: now stacks control panel and left ad in a centered, fixed-width column; removed duplicate left ad instance.

Sequence Diagram(s)

sequenceDiagram
    participant User
    participant GutterAdModal
    participant window.ramp

    User->>GutterAdModal: loadAds()
    alt window.ramp is not available
        GutterAdModal->>GutterAdModal: hide()
    else window.ramp is available
        GutterAdModal->>window.ramp: load ad
        alt Ad load throws error
            GutterAdModal->>GutterAdModal: hide()
        else Ad loads successfully
            GutterAdModal->>GutterAdModal: display ad
        end
    end
Loading

Possibly related PRs

  • Create in-game Ad #853: Introduced the LeftInGameAd component and its original integration into the UI, which is directly modified here.
  • add playwire ads #1128: Added the GutterAdModal and Playwire ad integration, whose rendering and error handling logic are updated in this PR.

Suggested labels

UI/UX

Poem

A column stands where once was row,
With ads and panels all in tow.
No loading text, just space and air,
New shadows, corners, everywhere.
If ads won't load, the modal flees—
The UI now is sure to please!
🖼️✨

Warning

There were issues while running some tools. Please review the errors and either fix the tool's configuration or disable the tool if it's a critical failure.

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npm error Exit handler never called!
npm error This is an error with npm itself. Please report this error at:
npm error https://github.com/npm/cli/issues
npm error A complete log of this run can be found in: /.npm/_logs/2025-06-18T02_19_07_826Z-debug-0.log


📜 Recent review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 7085a1a and 2055103.

📒 Files selected for processing (4)
  • src/client/GutterAdModal.ts (3 hunks)
  • src/client/graphics/layers/ControlPanel.ts (1 hunks)
  • src/client/graphics/layers/LeftInGameAd.ts (1 hunks)
  • src/client/index.html (1 hunks)
🚧 Files skipped from review as they are similar to previous changes (4)
  • src/client/index.html
  • src/client/graphics/layers/LeftInGameAd.ts
  • src/client/GutterAdModal.ts
  • src/client/graphics/layers/ControlPanel.ts
⏰ Context from checks skipped due to timeout of 90000ms (1)
  • GitHub Check: Deploy to openfront.dev

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@evanpelle evanpelle added this to the v23 milestone Jun 18, 2025
@evanpelle evanpelle merged commit c052ab0 into main Jun 18, 2025
11 of 13 checks passed
@evanpelle evanpelle deleted the evan-fix-ads branch June 18, 2025 02:18
@github-project-automation github-project-automation bot moved this from Triage to Complete in OpenFront Release Management Jun 18, 2025
evanpelle added a commit that referenced this pull request Jun 18, 2025
Move the in-game add to underneath the control panel, ensure both are
320px.

Remove black squares on home page when user has ad blocker

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors
regression is found:
openfront

<img width="420" alt="Screenshot 2025-06-17 at 7 13 51 PM"
src="https://github.com/user-attachments/assets/2177e0b3-de1b-4196-afd7-2ceca412e9fe"
/>
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2 participants