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Description
Which resource(s) have this problem?
Editor
Describe the bug
setting the object rotation to 270 in the Y axis and 90 in Z axis, and rotate the X axis using (either local or world) modifier, cause the object to flip to the opposite
To Reproduce
- Open map editor
- Create an Object
- Set object rotation to 270 in the Y axis and 90 in Z axis
- Rotate the object using either local modifier (hold RCTRL and press arrow left or arrow right) or world modifier (hold LCTRL and press page up or page down)
- Notice that the object flipped after the rotation
Expected behavior
The object should rotate smoothly without any flipping
Screenshots
bug_report.mp4
Version
Multi Theft Auto v1.6-release-22684
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