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14 changes: 7 additions & 7 deletions src/library_pthread.js
Original file line number Diff line number Diff line change
Expand Up @@ -23,12 +23,6 @@ var LibraryPThread = {
runningWorkers: [],
// Points to a pthread_t structure in the Emscripten main heap, allocated on demand if/when first needed.
// mainThreadBlock: undefined,
initRuntime: function() {
// Pass the thread address inside the asm.js scope to store it for fast access that avoids the need for a FFI out.
// Global constructors trying to access this value will read the wrong value, but that is UB anyway.
registerPthreadPtr(PThread.mainThreadBlock, /*isMainBrowserThread=*/!ENVIRONMENT_IS_WORKER, /*isMainRuntimeThread=*/1);
_emscripten_register_main_browser_thread_id(PThread.mainThreadBlock);
},
initMainThreadBlock: function() {
#if ASSERTIONS
assert(!ENVIRONMENT_IS_PTHREAD);
Expand All @@ -41,7 +35,8 @@ var LibraryPThread = {
PThread.allocateUnusedWorker();
}
#endif

},
initRuntime: function() {
PThread.mainThreadBlock = {{{ makeStaticAlloc(C_STRUCTS.pthread.__size__) }}};
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After this change, the function initMainThreadBlock no longer initializes PThread.mainThreadBlock (but instead initRuntime does that). That naming mismatch is awkward, so maybe change name initMainThreadBlock to loadPThreadPool or something like that?

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@juj good point, thanks, I opened #12604 now.


for (var i = 0; i < {{{ C_STRUCTS.pthread.__size__ }}}/4; ++i) HEAPU32[PThread.mainThreadBlock/4+i] = 0;
Expand All @@ -66,6 +61,11 @@ var LibraryPThread = {
PThread.setThreadName(PThread.mainThreadBlock, "Browser main thread");
PThread.setThreadStatus(PThread.mainThreadBlock, {{{ cDefine('EM_THREAD_STATUS_RUNNING') }}});
#endif

// Pass the thread address inside the asm.js scope to store it for fast access that avoids the need for a FFI out.
// Global constructors trying to access this value will read the wrong value, but that is UB anyway.
registerPthreadPtr(PThread.mainThreadBlock, /*isMainBrowserThread=*/!ENVIRONMENT_IS_WORKER, /*isMainRuntimeThread=*/1);
_emscripten_register_main_browser_thread_id(PThread.mainThreadBlock);
},
initWorker: function() {
#if USE_CLOSURE_COMPILER
Expand Down