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@geckoxx geckoxx commented Apr 13, 2022

Because #3552 got merged only switching the render order is left to fix #3902

@github-actions github-actions bot added the S-Needs-Triage This issue needs to be labelled label Apr 13, 2022
@alice-i-cecile alice-i-cecile added C-Bug An unexpected or incorrect behavior A-Rendering Drawing game state to the screen and removed S-Needs-Triage This issue needs to be labelled labels Apr 13, 2022
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Does this count as a breaking change?

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This pr restores behavior from 0.5, and according to the linked issue, rendering 2D and 3D together didn't work at all in 0.6.

@alice-i-cecile alice-i-cecile added S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it P-Regression Functionality that used to work but no longer does. Add a test for this! labels Apr 13, 2022
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cart commented Apr 13, 2022

bors r+

bors bot pushed a commit that referenced this pull request Apr 13, 2022
Because #3552 got merged only switching the render order is left to fix #3902
@bors bors bot changed the title Switch render order to 2d-on-top-of-3d [Merged by Bors] - Switch render order to 2d-on-top-of-3d Apr 13, 2022
@bors bors bot closed this Apr 13, 2022
aevyrie pushed a commit to aevyrie/bevy that referenced this pull request Jun 7, 2022
Because bevyengine#3552 got merged only switching the render order is left to fix bevyengine#3902
ItsDoot pushed a commit to ItsDoot/bevy that referenced this pull request Feb 1, 2023
Because bevyengine#3552 got merged only switching the render order is left to fix bevyengine#3902
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A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior P-Regression Functionality that used to work but no longer does. Add a test for this! S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it

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Issues rendering sprites and 3D models in 0.6 at the same time

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