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A-RenderingDrawing game state to the screenDrawing game state to the screenA-UIGraphical user interfaces, styles, layouts, and widgetsGraphical user interfaces, styles, layouts, and widgetsC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behavior
Description
Bevy version
Tested with 0.6.0 and 0.6.1
Operating system & version
macOS 11.3.1
What you did
Created a scrolling text animation using five TextBundles inside an Overflow::Hidden NodeBundle
What you expected to happen
That the text scrolls by undistorted. This was the behavior until I came back to my code after a couple of hours and it seemed to have spontaneously changed.
What actually happened
The text is distorted near the end of the UI node, and escapes it's bounds despite overflow: Overflow::Hidden being set.
Additional information
Here's a screen capture:
https://user-images.githubusercontent.com/21069848/155900989-0f5b1794-e15b-4c34-8dd0-f43309352b3c.mov
And here it is again slowed down 4x:
https://user-images.githubusercontent.com/21069848/155901017-26d338fe-8a1c-4fde-a081-94efc98bdd1e.mov
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Labels
A-RenderingDrawing game state to the screenDrawing game state to the screenA-UIGraphical user interfaces, styles, layouts, and widgetsGraphical user interfaces, styles, layouts, and widgetsC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behavior