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A-RenderingDrawing game state to the screenDrawing game state to the screenC-FeatureA new feature, making something new possibleA new feature, making something new possibleP-HighThis is particularly urgent, and deserves immediate attentionThis is particularly urgent, and deserves immediate attention
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Fix for reflection probes should be pretty simple. I believe we just need to add a check if the render device supports the texture binding array feature, rather than a conditional cfg for non wasm platforms.
Originally posted by @JMS55 in #11307 (comment)
Unfortunately #10057 broke several platforms. Revert the revert, then add a commit to fix the broken platforms on top.
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A-RenderingDrawing game state to the screenDrawing game state to the screenC-FeatureA new feature, making something new possibleA new feature, making something new possibleP-HighThis is particularly urgent, and deserves immediate attentionThis is particularly urgent, and deserves immediate attention