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A-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorO-iOSSpecific to the iOS mobile operating systemSpecific to the iOS mobile operating systemP-HighThis is particularly urgent, and deserves immediate attentionThis is particularly urgent, and deserves immediate attentionP-RegressionFunctionality that used to work but no longer does. Add a test for this!Functionality that used to work but no longer does. Add a test for this!
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Description
Bevy version
main since #10057
[Optional] Relevant system information
On the iOS simulator
AdapterInfo { name: "Apple iOS simulator GPU", vendor: 0, device: 0, device_type: DiscreteGpu, driver: "", driver_info: "", backend: Metal }What you did
cd examples/mobile && make run
What went wrong
Crash with the following error:
wgpu error: Validation Error
Caused by:
In Device::create_bind_group_layout
note: label = `mesh_view_layout`
Binding 14 entry is invalid
Features Features(TEXTURE_BINDING_ARRAY) are required but not enabled on the device
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A-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorO-iOSSpecific to the iOS mobile operating systemSpecific to the iOS mobile operating systemP-HighThis is particularly urgent, and deserves immediate attentionThis is particularly urgent, and deserves immediate attentionP-RegressionFunctionality that used to work but no longer does. Add a test for this!Functionality that used to work but no longer does. Add a test for this!