Skip to content

Conversation

FoamyGuy
Copy link
Contributor

After some further testing with different speakers and headphones with the boot animation and audio examples from https://github.com/adafruit/Adafruit_CircuitPython_FruitJam/tree/main/examples I'm thinking that the default volume is still a little low for most wav files.

This bumps the default volume levels a little bit for both speaker and headphone.

I tested the new values with boot animation and those audio examples on speakers, earbuds, and 3.5mm speakers. The JST Speaker is still a little quiet, but I'm hesitant to push it much further since it's such a tiny speaker. With the changes from this PR, and this one from the fruit jam repo: adafruit/Adafruit_CircuitPython_FruitJam#22 the JST speaker starts to become audible to my ear at around 0.5 volume using the 0.0 - 1.0 scale introduced by that fruit jam PR, below that I can either not hear anything, or can hear it very faintly if I put the fruit jam up to my ear.

@FoamyGuy FoamyGuy merged commit 270f602 into adafruit:main Sep 17, 2025
1 check passed
adafruit-adabot pushed a commit to adafruit/Adafruit_CircuitPython_Bundle that referenced this pull request Sep 18, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants