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For my application it is crucial to check if there are new events but if not, proceed with the other code.
However: In order to check for new events I need to call get_gamepad which calls internal read on the device. This function seems to block until an event arrives.
It would be awesome to add a nonblocking read or an option to specify all reads as nonblocking!
As always: Thanks for your library!
WilliamWCYoung, benoitvalery, Sartek, Nekzuris, mammat and 4 more