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DOSBox-X Glide SDL2 segfault #20

@rderooy

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@rderooy

Trying to run the 64bit SDL2 build of DOSBox-X with glide passthrough enabled will result in a segfault when running Screamer Rally or GTA.

See also: joncampbell123/dosbox-x#2126

The SDL1 build of DOSBox-X however works fine. @Wengier suspects this may be an issue with the grSstWinOpen function being not quite compatible with SDL2.

Is openglide meant to work with SDL2?

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