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Currently if you try and install this on Windows 11 Arm64 no native variant is installed, and at runtime you will get
[webpack-cli] Error: Embedded Dart Sass couldn't find the embedded compiler executable. Please make sure the optional dependency sass-embedded-win32-arm64 is installed in node_modules.
at C:\project\node_modules\sass-embedded\lib\src\compiler-path.ts:52:9
at Object.<anonymous> (C:\project\node_modules\sass-embedded\lib\src\compiler-path.ts:58:3)
at Module._compile (node:internal/modules/cjs/loader:1241:14)
at Module._extensions..js (node:internal/modules/cjs/loader:1295:10)
at Object.require.extensions.<computed> [as .js] (C:\project\node_modules\ts-node\src\index.ts:1608:43)
at Module.load (node:internal/modules/cjs/loader:1091:32)
at Function.Module._load (node:internal/modules/cjs/loader:938:12)
at Module.require (node:internal/modules/cjs/loader:1115:19)
at require (node:internal/modules/helpers:130:18)
at Object.<anonymous> (C:\project\node_modules\sass-embedded\lib\src\async-compiler.ts:9:1)
I've successfully used Dart Sass (native x64) via Ruby on Windows via emulation (ruby host uses this logic) which is still much faster than old variants.
Short of a full arm64 win32 compile of Dart Sass, could this project be changed to fall back to install and expect win32-x64 when it otherwise would desire win32-arm64? Would such a PR be considered?
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