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In #309, the Handle type was changed from containing just a raw pointer to NonNull<c_void>, which has the nice advantage that you can then use Option<Handle> when you want a nullable Handle, and this is FFI-safe.
As was mentioned in #309 (comment), it would make sense to do this for the Event type too -- there are times when it needs to be nullable such as the token structures in BlockIO2 and DiskIO2.