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[stable] Fix CVE-2021-42574 and prepare Rust 1.56.1 #90460
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      dd61274
              
                Lint against RTL unicode codepoints in literals and comments
              
              
                estebank c6d24de
              
                add 1.56.1 to the release notes
              
              
                pietroalbini 2e7743e
              
                change version number to 1.56.1
              
              
                pietroalbini 6552f7a
              
                ignore prim-methods-external-core rustdoc test on macOS
              
              
                pietroalbini File filter
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              | Original file line number | Diff line number | Diff line change | 
|---|---|---|
| @@ -0,0 +1,161 @@ | ||
| use crate::{EarlyContext, EarlyLintPass, LintContext}; | ||
| use rustc_ast as ast; | ||
| use rustc_errors::{Applicability, SuggestionStyle}; | ||
| use rustc_span::{BytePos, Span, Symbol}; | ||
|  | ||
| declare_lint! { | ||
| /// The `text_direction_codepoint_in_literal` lint detects Unicode codepoints that change the | ||
| /// visual representation of text on screen in a way that does not correspond to their on | ||
| /// memory representation. | ||
| /// | ||
| /// ### Explanation | ||
| /// | ||
| /// The unicode characters `\u{202A}`, `\u{202B}`, `\u{202D}`, `\u{202E}`, `\u{2066}`, | ||
| /// `\u{2067}`, `\u{2068}`, `\u{202C}` and `\u{2069}` make the flow of text on screen change | ||
| /// its direction on software that supports these codepoints. This makes the text "abc" display | ||
| /// as "cba" on screen. By leveraging software that supports these, people can write specially | ||
| /// crafted literals that make the surrounding code seem like it's performing one action, when | ||
| /// in reality it is performing another. Because of this, we proactively lint against their | ||
| /// presence to avoid surprises. | ||
| /// | ||
| /// ### Example | ||
| /// | ||
| /// ```rust,compile_fail | ||
| /// #![deny(text_direction_codepoint_in_literal)] | ||
| /// fn main() { | ||
| /// println!("{:?}", ''); | ||
| /// } | ||
| /// ``` | ||
| /// | ||
| /// {{produces}} | ||
| /// | ||
| pub TEXT_DIRECTION_CODEPOINT_IN_LITERAL, | ||
| Deny, | ||
| "detect special Unicode codepoints that affect the visual representation of text on screen, \ | ||
| changing the direction in which text flows", | ||
| } | ||
|  | ||
| declare_lint_pass!(HiddenUnicodeCodepoints => [TEXT_DIRECTION_CODEPOINT_IN_LITERAL]); | ||
|  | ||
| crate const UNICODE_TEXT_FLOW_CHARS: &[char] = &[ | ||
| '\u{202A}', '\u{202B}', '\u{202D}', '\u{202E}', '\u{2066}', '\u{2067}', '\u{2068}', '\u{202C}', | ||
| '\u{2069}', | ||
| ]; | ||
|  | ||
| impl HiddenUnicodeCodepoints { | ||
| fn lint_text_direction_codepoint( | ||
| &self, | ||
| cx: &EarlyContext<'_>, | ||
| text: Symbol, | ||
| span: Span, | ||
| padding: u32, | ||
| point_at_inner_spans: bool, | ||
| label: &str, | ||
| ) { | ||
| // Obtain the `Span`s for each of the forbidden chars. | ||
| let spans: Vec<_> = text | ||
| .as_str() | ||
| .char_indices() | ||
| .filter_map(|(i, c)| { | ||
| UNICODE_TEXT_FLOW_CHARS.contains(&c).then(|| { | ||
| let lo = span.lo() + BytePos(i as u32 + padding); | ||
| (c, span.with_lo(lo).with_hi(lo + BytePos(c.len_utf8() as u32))) | ||
| }) | ||
| }) | ||
| .collect(); | ||
|  | ||
| cx.struct_span_lint(TEXT_DIRECTION_CODEPOINT_IN_LITERAL, span, |lint| { | ||
| let mut err = lint.build(&format!( | ||
| "unicode codepoint changing visible direction of text present in {}", | ||
| label | ||
| )); | ||
| let (an, s) = match spans.len() { | ||
| 1 => ("an ", ""), | ||
| _ => ("", "s"), | ||
| }; | ||
| err.span_label( | ||
| span, | ||
| &format!( | ||
| "this {} contains {}invisible unicode text flow control codepoint{}", | ||
| label, an, s, | ||
| ), | ||
| ); | ||
| if point_at_inner_spans { | ||
| for (c, span) in &spans { | ||
| err.span_label(*span, format!("{:?}", c)); | ||
| } | ||
| } | ||
| err.note( | ||
| "these kind of unicode codepoints change the way text flows on applications that \ | ||
| support them, but can cause confusion because they change the order of \ | ||
| characters on the screen", | ||
| ); | ||
| if point_at_inner_spans && !spans.is_empty() { | ||
| err.multipart_suggestion_with_style( | ||
| "if their presence wasn't intentional, you can remove them", | ||
| spans.iter().map(|(_, span)| (*span, "".to_string())).collect(), | ||
| Applicability::MachineApplicable, | ||
| SuggestionStyle::HideCodeAlways, | ||
| ); | ||
| err.multipart_suggestion( | ||
| "if you want to keep them but make them visible in your source code, you can \ | ||
| escape them", | ||
| spans | ||
| .into_iter() | ||
| .map(|(c, span)| { | ||
| let c = format!("{:?}", c); | ||
| (span, c[1..c.len() - 1].to_string()) | ||
| }) | ||
| .collect(), | ||
| Applicability::MachineApplicable, | ||
| ); | ||
| } else { | ||
| // FIXME: in other suggestions we've reversed the inner spans of doc comments. We | ||
| // should do the same here to provide the same good suggestions as we do for | ||
| // literals above. | ||
| err.note("if their presence wasn't intentional, you can remove them"); | ||
| err.note(&format!( | ||
| "if you want to keep them but make them visible in your source code, you can \ | ||
| escape them: {}", | ||
| spans | ||
| .into_iter() | ||
| .map(|(c, _)| { format!("{:?}", c) }) | ||
| .collect::<Vec<String>>() | ||
| .join(", "), | ||
| )); | ||
| } | ||
| err.emit(); | ||
| }); | ||
| } | ||
| } | ||
| impl EarlyLintPass for HiddenUnicodeCodepoints { | ||
| fn check_attribute(&mut self, cx: &EarlyContext<'_>, attr: &ast::Attribute) { | ||
| if let ast::AttrKind::DocComment(_, comment) = attr.kind { | ||
| if comment.as_str().contains(UNICODE_TEXT_FLOW_CHARS) { | ||
| self.lint_text_direction_codepoint(cx, comment, attr.span, 0, false, "doc comment"); | ||
| } | ||
| } | ||
| } | ||
|  | ||
| fn check_expr(&mut self, cx: &EarlyContext<'_>, expr: &ast::Expr) { | ||
| // byte strings are already handled well enough by `EscapeError::NonAsciiCharInByteString` | ||
| let (text, span, padding) = match &expr.kind { | ||
| ast::ExprKind::Lit(ast::Lit { token, kind, span }) => { | ||
| let text = token.symbol; | ||
| if !text.as_str().contains(UNICODE_TEXT_FLOW_CHARS) { | ||
| return; | ||
| } | ||
| let padding = match kind { | ||
| // account for `"` or `'` | ||
| ast::LitKind::Str(_, ast::StrStyle::Cooked) | ast::LitKind::Char(_) => 1, | ||
| // account for `r###"` | ||
| ast::LitKind::Str(_, ast::StrStyle::Raw(val)) => *val as u32 + 2, | ||
| _ => return, | ||
| }; | ||
| (text, span, padding) | ||
| } | ||
| _ => return, | ||
| }; | ||
| self.lint_text_direction_codepoint(cx, text, *span, padding, true, "literal"); | ||
| } | ||
| } | ||
  
    
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Github says this file contains bidir control characters. This will break once bootstrap gets this lint, right?
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Would `#[doc = "...\u{...}..."] work to avoid directly writing the bidir control characters?
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Uh, that's a really good point, cc @estebank. Good catch!
For the stable and beta patches I'd keep it this way, mostly because this is the patch we shared under embargo with Linux distributions ahead of time and I don't want us to apply a different patch. I'll update the master PR as soon as possible.
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Ok this is a bit harder than I thought since the lint docs generator tool doesn't understand
#[doc = ""]. I'll merge the PR to master without that change as I want nightly to be fixed ASAP, we'll take care of this in a future PR.