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  • spline() wasn't handling the WEBGL case with z coordinates
  • beginShape() also resets colors, so colors set before beginShape weren't applying
  • Fixes a bug where the fill color is getting set to true instead of a real color

@davepagurek davepagurek merged commit b6d963f into dev-2.0 Apr 17, 2025
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@davepagurek davepagurek deleted the fix/spline branch April 17, 2025 15:59
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