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telip007 opened this issue Aug 19, 2015 · 15 comments
Closed

No such module 'Parse' #60

telip007 opened this issue Aug 19, 2015 · 15 comments

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@telip007
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If I try to use Parse with iOS 9 beta i get the issue "No such module 'Parse'".

I use the newest Xcode 7 beta and Swift.

@telip007
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I checked everything twice and the Parse framework is also included in my Project.

@nlutsenko nlutsenko self-assigned this Aug 19, 2015
@nlutsenko
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Hey @telip007, can you include a repro project or provide some details about your specific configuration?
Also - I encourage to checkout StarterProjects that we have on releases, they are actually using a pre-built Parse.framework.

@telip007
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I opened a Repro with the same config as my App without any Content only the frameworks. But I still get this error every time I try to build this "App".
The Repro ->
https://github.com/telip007/testApp

@telip007
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Sorry my Internet is slow af. Now the complete project with the frameworks is online.

@telip007
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First I get a "Build succeeded" but when I try to use Parse, I get the error or sometimes I get a "Build succeeded" and the error at the same time.

@telip007
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@nlutsenko

@nlutsenko
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Looking in depth right now, will update here.

@nlutsenko
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@telip007 after inspecting the project locally, I can't find anything obviously wrong with it.
If you add code to actually use Parse - it will continue to work, as well as if you try to use Xcode 6.4 - it will also continue to work.

I went further and recreated an empty project from scratch just to test this behavior - it works like a charm with a new empty project and Parse+Bolts, so I suspect there is something wrong about your project.
Please try recreating the project from scratch using Xcode 7 and let me know if it helps.

Since the code could be built - and not only Parse and Bolts couldn't be imported, but rather any third party framework I suspect this is something related to Xcode 7 swift compiler/preprocessor behaving in a weird way.

@telip007
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Hmm ok, I will try.

@telip007
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*it

@telip007
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I have one question left 😏 Should I use tbd instead of the dylibs or are the dylibs required ?

@telip007 telip007 reopened this Aug 19, 2015
@telip007
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@nlutsenko

@nlutsenko
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.tbd is iOS 9/OS X 10.11 new thing for dynamic libraries that are built in, so it's absolutely fine to use them instead of .dylibs

@grantkemp
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Any idea when this will be fixed?

@nlutsenko
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@grantkemp, this issue is closed and is considered fixed.
If you are still experiencing any problems - I would suggest opening a new issue.

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