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No such module 'Parse' #60
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I checked everything twice and the Parse framework is also included in my Project. |
Hey @telip007, can you include a repro project or provide some details about your specific configuration? |
I opened a Repro with the same config as my App without any Content only the frameworks. But I still get this error every time I try to build this "App". |
Sorry my Internet is slow af. Now the complete project with the frameworks is online. |
First I get a "Build succeeded" but when I try to use Parse, I get the error or sometimes I get a "Build succeeded" and the error at the same time. |
Looking in depth right now, will update here. |
@telip007 after inspecting the project locally, I can't find anything obviously wrong with it. I went further and recreated an empty project from scratch just to test this behavior - it works like a charm with a new empty project and Parse+Bolts, so I suspect there is something wrong about your project. Since the code could be built - and not only Parse and Bolts couldn't be imported, but rather any third party framework I suspect this is something related to Xcode 7 swift compiler/preprocessor behaving in a weird way. |
Hmm ok, I will try. |
*it |
I have one question left 😏 Should I use tbd instead of the dylibs or are the dylibs required ? |
.tbd is iOS 9/OS X 10.11 new thing for dynamic libraries that are built in, so it's absolutely fine to use them instead of .dylibs |
Any idea when this will be fixed? |
@grantkemp, this issue is closed and is considered fixed. |
If I try to use Parse with iOS 9 beta i get the issue "No such module 'Parse'".
I use the newest Xcode 7 beta and Swift.
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