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Open Source ParsePush (っ˘▽˘)っ ☁️ #75

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Merged
merged 1 commit into from
Nov 16, 2015

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hallucinogen
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Add the closed-source ParsePush repo to .NET SDK repo.

Test Plan: ./gradlew jarRelease

@grantland, please kindly review all the gradlew related stuff.

CC: @richardjrossiii, @stanleyw, @nlutsenko, @wangmengyan95

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Fixes #74.

@richardjrossiii
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LGTM! 🚢

apply plugin: 'com.android.library'

group = 'com.parse'
version = '1.6.1'

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If you hardcode the version number, I do not think you still need gradle.properties.
The two versions are not match, which one is the right one?

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You're totally right. Which come to these questions:

On Android SDK, which one do we update? And which one is the source of truth?

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We delete gradle.properties and use the version number in build.gradle. The reason is different repos have different versions and release cycles, it does not make sense to have a unify version number.

exclude '**/Manifest.class'
exclude '**/Manifest\$*.class'
exclude '**/BuildConfig.class'
}

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If we only need the jar in release, maybe add

if (name.equals(BuilderConstants.RELEASE)) {
    artifacts.add('archives', jarTask);
}

@hallucinogen hallucinogen force-pushed the gogo.add-parse-push branch 3 times, most recently from 645c7d1 to bb6d040 Compare November 16, 2015 19:02
@wangmengyan95
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LGTM

hallucinogen added a commit that referenced this pull request Nov 16, 2015
Open Source ParsePush (っ˘▽˘)っ ☁️
@hallucinogen hallucinogen merged commit c606130 into master Nov 16, 2015
@richardjrossiii richardjrossiii deleted the gogo.add-parse-push branch November 18, 2015 19:44
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No Source availble for "ParsePush.jar" which is used by Unity dotnet sdk for android push
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