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Description
UAV's undergoing sufficient acceleration will trigger the crash plugin, disabling their rotors despite hitting no obstacles. I've experienced this with the X500 but I assume it is not specific to any single UAV.
To replicate, use the cave environment (for sufficient vertical clearance)
rostopic pub -1 1/cmd_vel geometry_msgs/Twist -- '[0,0,8]' '[0,0,0]'
wait for the UAV to get up to speed (approximately the top of the cave entrance rock outcropping where it turns to grass)
rostopic pub -1 1/cmd_vel geometry_msgs/Twist -- '[0,0,-8]' '[0,0,0]'
To be sure, I had a second UAV at a higher elevation than this so I'm positive it was not hitting the invisible ceiling.
I suspect it can be triggered at lower velocities as it was not going this fast in the initial run where I saw it happen with our solution, but this does it for me consistently without being dependent on our solution.