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12 changes: 6 additions & 6 deletions src/inspector_agent.cc
Original file line number Diff line number Diff line change
Expand Up @@ -30,6 +30,7 @@ using v8::HandleScope;
using v8::Isolate;
using v8::Local;
using v8::Object;
using v8::Persistent;
using v8::Value;

using v8_inspector::StringBuffer;
Expand Down Expand Up @@ -613,8 +614,7 @@ void Agent::RegisterAsyncHook(Isolate* isolate,

void Agent::EnableAsyncHook() {
if (!enable_async_hook_function_.IsEmpty()) {
Isolate* isolate = parent_env_->isolate();
ToggleAsyncHook(isolate, enable_async_hook_function_.Get(isolate));
ToggleAsyncHook(parent_env_->isolate(), enable_async_hook_function_);
} else if (pending_disable_async_hook_) {
CHECK(!pending_enable_async_hook_);
pending_disable_async_hook_ = false;
Expand All @@ -625,8 +625,7 @@ void Agent::EnableAsyncHook() {

void Agent::DisableAsyncHook() {
if (!disable_async_hook_function_.IsEmpty()) {
Isolate* isolate = parent_env_->isolate();
ToggleAsyncHook(isolate, disable_async_hook_function_.Get(isolate));
ToggleAsyncHook(parent_env_->isolate(), disable_async_hook_function_);
} else if (pending_enable_async_hook_) {
CHECK(!pending_disable_async_hook_);
pending_enable_async_hook_ = false;
Expand All @@ -635,10 +634,11 @@ void Agent::DisableAsyncHook() {
}
}

void Agent::ToggleAsyncHook(Isolate* isolate, Local<Function> fn) {
void Agent::ToggleAsyncHook(Isolate* isolate, const Persistent<Function>& fn) {
HandleScope handle_scope(isolate);
CHECK(!fn.IsEmpty());
auto context = parent_env_->context();
auto result = fn->Call(context, Undefined(isolate), 0, nullptr);
auto result = fn.Get(isolate)->Call(context, Undefined(isolate), 0, nullptr);
if (result.IsEmpty()) {
FatalError(
"node::inspector::Agent::ToggleAsyncHook",
Expand Down
3 changes: 2 additions & 1 deletion src/inspector_agent.h
Original file line number Diff line number Diff line change
Expand Up @@ -96,7 +96,8 @@ class Agent {
void DisableAsyncHook();

private:
void ToggleAsyncHook(v8::Isolate* isolate, v8::Local<v8::Function> fn);
void ToggleAsyncHook(v8::Isolate* isolate,
const v8::Persistent<v8::Function>& fn);

node::Environment* parent_env_;
std::unique_ptr<NodeInspectorClient> client_;
Expand Down