Releases: nanite/JustHammers
Releases · nanite/JustHammers
just-hammers 21.11.0
No changelog provided
just-hammers 21.8.3
[21.8.3]
Fixed
- Switch to using shift check instead of crouching for preventing the hammer from doing it's AOE effect. This means creative flight will now work with holding shift.
just-hammers 21.5.2
[21.5.2]
Fixed
- Switch to using shift check instead of crouching for preventing the hammer from doing it's AOE effect. This means creative flight will now work with holding shift.
just-hammers 21.4.3
[21.4.3]
Fixed
- Switch to using shift check instead of crouching for preventing the hammer from doing it's AOE effect. This means creative flight will now work with holding shift.
just-hammers 21.10.0
[21.10.0]
Changed
- Updated to Minecraft 1.21.9/10
just-hammers 21.1.3
[21.1.3]
Fixed
- Switch to using shift check instead of crouching for preventing the hammer from doing it's AOE effect. This means creative flight will now work with holding shift.
just-hammers 21.8.2
[21.8.2]
Fixed
- 1.21.8 version of the mod missing recipes
just-hammers 21.8.1
[21.8.1]
Changed
- The mod no longer requires architectury as a dependency.
- Minor updates to the toolchain to allow for this move.
Fixed
- We now fire platform specific events for block break to allow block protection mods to function correctly
- Fluid / Waterlogged blocks will no longer be broken when within range of the hammer
just-hammers 21.1.2
[21.1.2]
Changed
- The mod no longer requires architectury as a dependency.
- Minor updates to the toolchain to allow for this move.
Fixed
- We now fire platform specific events for block break to allow block protection mods to function correctly
- Fluid / Waterlogged blocks will not be broken when within the hammer's area of effect
just-hammers 21.8.0
[21.8.0]
Changed
- Updated to Minecraft 1.21.8 (And
1.21.7,1.21.6)