A CP_HELL if you ask me. Contains codes and solvs of my short CP career.
All the submissions in the Codeforces directory where generated using this
scipt
Run the file and enter your codeforces handle
.
All of your accepted submissions will be automatically downloaded and saved in an organized manner in the Codeforces
directory (or any directory of your wish).
The following table was generated by this script.
Run the file and enter your codeforces handle
.
A TABLE.md will be generated containing all contest, index, problem name, rating and tags of all of your accepted submissions.
Contest | Index | Problem | Rating | Tags |
---|---|---|---|---|
1739 | B | Array Recovery | 1100 | constructive algorithms , greedy , math |
1739 | A | Immobile Knight | 800 | implementation |
1726 | B | Mainak and Interesting Sequence | 1100 | bitmasks , constructive algorithms , math |
1715 | A | Crossmarket | 800 | constructive algorithms , greedy , math |
1717 | B | Madoka and Underground Competitions | 1100 | constructive algorithms , implementation |
1717 | A | Madoka and Strange Thoughts | 800 | math , number theory |
1722 | B | Colourblindness | 800 | implementation |
1722 | A | Spell Check | 800 | implementation |
1721 | B | Deadly Laser | 1000 | implementation |
1721 | A | Image | 800 | greedy , implementation |
1720 | A | Burenka Plays with Fractions | 900 | math , number theory |
1720 | B | Interesting Sum | 800 | brute force , data structures , greedy , math , sortings |
1719 | B | Mathematical Circus | 800 | constructive algorithms , math |
1719 | A | Chip Game | 800 | games , math |
1712 | B | Woeful Permutation | 800 | constructive algorithms , greedy , number theory |
1712 | A | Wonderful Permutation | 800 | greedy , implementation |
1714 | E | Add Modulo 10 | 1400 | brute force , math , number theory |
1703 | E | Mirror Grid | 1200 | implementation |
1700 | B | Palindromic Numbers | 1100 | constructive algorithms , implementation , math |
1716 | B | Permutation Chain | 800 | constructive algorithms , math |
1716 | A | 2-3 Moves | 800 | greedy , math |
1703 | C | Cypher | 800 | brute force , implementation , strings |
1703 | B | ICPC Balloons | 800 | data structures , implementation |
1703 | A | YES or YES? | 800 | brute force , implementation , strings |
1698 | A | XOR Mixup | 800 | bitmasks , brute force |
1696 | B | NIT Destroys the Universe | 900 | greedy |
1696 | A | NIT orz! | 800 | bitmasks , greedy |
1700 | A | Optimal Path | 800 | constructive algorithms , greedy , math |
1692 | D | The Clock | 1100 | brute force , implementation |
1692 | C | Where's the Bishop? | 800 | implementation |
1692 | A | Marathon | 800 | implementation |
1690 | C | Restoring the Duration of Tasks | 800 | data structures , greedy , implementation |
1697 | A | Parkway Walk | 800 | greedy , implementation |
1697 | B | Promo | 900 | greedy , sortings |
1691 | A | Beat The Odds | 800 | brute force , greedy , math |
1650 | A | Deletions of Two Adjacent Letters | 800 | implementation , strings |
1650 | B | DIV + MOD | 900 | math |
1616 | A | Integer Diversity | 800 | implementation |
1619 | B | Squares and Cubes | 800 | implementation , math |
1624 | A | Plus One on the Subset | 800 | math |
1622 | A | Construct a Rectangle | 800 | geometry , math |
4 | A | Watermelon | 800 | brute force , math |