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SkinnedMesh Export and Loading via ObjectLoader #8317

@insominx

Description

@insominx
Description of the problem

I have so far been unable to successfully animate the marine character from my original example (webgl_animation_skinning_blending) using the new exporter. Is this still in transition? It looks like all of the examples that use SkinnedMesh still rely on JsonLoader rather than ObjectLoader which is all the newish exporter produces (right?).

I'm mostly looking for verification here in case I'm given time to do something to fix it. Thanks!

Three.js version
  • Dev
  • r74
  • ...
Browser
  • All of them
  • Chrome
  • Firefox
  • Internet Explorer
OS
  • All of them
  • Windows
  • Linux
  • Android
  • IOS
Hardware Requirements (graphics card, VR Device, ...)

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