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I've spent hrs trying to get 2 skinning animations(actions) to export without success. The animations get overwitten one with the other. From my understanding when I select the mesh in blender prior exporting, blender thinks I want to use the mesh in the action and create a user for it, which overwrite all poses with the last pose. The end result is a json file that contains the same animation with 2 different names. I am using export v71 and blender v2.74 (also tested with v2.73)