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Support for AnimationAction sub-animations with startAt and endAt and units of _frames_ along with seconds #11541

@chuckhacker

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@chuckhacker

Actually, it looks like there isn't a way of specifying a sub-animation. Right now, Blender Godot Collada exporter only supports 1 animation.

So my artists' solution is to have each animation concatenated like so:
walk goes 0 to 0.933 seconds
idle goes 0.933 to 1.833 seconds

But frames is easier to work with than seconds.

How can I play these sub animations?

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