[SPIRV] Remove patch decoration from gl_TessCoord (#7187) #7349
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This PR fixes #7187. gl_TessCoord is not a per-patch builtin and therefore the SPIRV should not be decorated with Patch. This is clear in the GLSL specification, and a SPIRV spec clarification is online here: https://gitlab.khronos.org/spirv/SPIR-V/-/issues/819