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1 change: 1 addition & 0 deletions documentation/docs/05-changelog.md
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,7 @@
##### New Features
- Added a **Feature Replacement Modifer** that allows replacement of a vector feature at a given Latitude,Longitude with a supplied prefab. Enables replacing a procedurally generated building at a given Latitude,Longitude with a custom 3D model.
- Texturing Style dropdown now allows users to select from prepackaged texture styles or custom, which allows for user-defined texturing.
- Mesh and GameObject modifiers can now be created and added to AbstractMap via `Add New` buttons.
##### Improvements
- Improvements to UV mapping for side walls of extruded polygons when using atlas textures. Enables better handling of leftover areas when creating columns.
##### Bug Fixes
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2 changes: 1 addition & 1 deletion sdkproject/Assets/Mapbox/Resources/MapboxStyles.meta

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Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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- _DetailAlbedoMap:
Expand All @@ -39,23 +39,23 @@ Material:
m_Scale: {x: 1, y: 1}
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Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

6 changes: 3 additions & 3 deletions sdkproject/Assets/Mapbox/Unity/Constants.cs
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@@ -1,9 +1,6 @@
namespace Mapbox.Unity
{
using UnityEngine;
using Mapbox.Unity.MeshGeneration.Data;
using System.Collections.Generic;
using Mapbox.Unity.Map;

public static class Constants
{
Expand All @@ -20,6 +17,9 @@ public static class Path
public static readonly string MAPBOX_RESOURCES_RELATIVE = System.IO.Path.Combine("Mapbox", "MapboxConfiguration");
public static readonly string MAPBOX_RESOURCES_ABSOLUTE = System.IO.Path.Combine(System.IO.Path.Combine(Application.dataPath, "Resources"), "Mapbox");

public static readonly string MAPBOX_USER = System.IO.Path.Combine("Assets", System.IO.Path.Combine("Mapbox", "User"));
public static readonly string MAPBOX_USER_MODIFIERS = System.IO.Path.Combine(MAPBOX_USER, "Modifiers");

public static readonly string MAP_FEATURE_STYLES_DEFAULT_STYLE_ASSETS = System.IO.Path.Combine("MapboxStyles", "DefaultStyleAssets");
public static readonly string MAP_FEATURE_STYLES_SAMPLES = System.IO.Path.Combine(System.IO.Path.Combine("MapboxStyles", "Styles"), "MapboxSampleStyles");

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