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Description
We are about 25% behind with Clang compared to GCC12 on Grace for kernel s1111 in TSVC. The difference seems to be related to Clang generating a VLA loop, and GCC a simpler VLS loop.
Compile this input with -O3 -mcpu=neoverse-v2 -ffast-math
:
__attribute__((aligned(64))) float a[32000],b[32000],c[32000],d[32000],e[32000],
aa[256][256],bb[256][256],cc[256][256],tt[256][256];
int dummy(float[32000], float[32000], float[32000], float[32000], float[32000], float[256][256], float[256][256], float[256][256], float);
float s1111()
{
for (int nl = 0; nl < 2*100000; nl++) {
for (int i = 0; i < 32000/2; i++) {
a[2*i] = c[i] * b[i] + d[i] * b[i] + c[i] * c[i] + d[i] * b[i] + d[i] * c[i];
}
dummy(a, b, c, d, e, aa, bb, cc, 0.);
}
}
Clang's codegen:
.LBB0_3: // Parent Loop BB0_2 Depth=1
ld1w { z4.s }, p0/z, [x19, x8, lsl #2]
ld1w { z2.s }, p0/z, [x21, x8, lsl #2]
ld1w { z3.s }, p0/z, [x20, x8, lsl #2]
add x8, x8, x23
cmp x28, x8
fadd z5.s, z4.s, z4.s
fmul z5.s, z3.s, z5.s
fadd z3.s, z3.s, z2.s
fadd z3.s, z3.s, z4.s
lsl z4.d, z0.d, #1
add z0.d, z0.d, z6.d
fmad z2.s, p0/m, z3.s, z5.s
lsl z3.d, z1.d, #1
add z1.d, z1.d, z6.d
uunpklo z5.d, z2.s
uunpkhi z2.d, z2.s
st1w { z5.d }, p1, [x22, z4.d, lsl #2]
st1w { z2.d }, p1, [x22, z3.d, lsl #2]
b.ne .LBB0_3
vs. GCC's codegen:
.L3:
ldr q29, [x25, x0]
mov x7, x4
add x6, x4, 16
add x5, x4, 24
add x4, x4, 32
ldr q30, [x24, x0]
ldr q28, [x23, x0]
add x0, x0, 16
mov v31.16b, v29.16b
fmla v31.4s, v30.4s, v27.4s
fadd v30.4s, v30.4s, v29.4s
fmul v31.4s, v31.4s, v28.4s
fmla v31.4s, v30.4s, v29.4s
str s31, [x7], 8
st1 {v31.s}[1], [x7]
st1 {v31.s}[2], [x6]
st1 {v31.s}[3], [x5]
cmp x0, x26
bne .L3
See also:
https://godbolt.org/z/fnfa9eb3E
TODO:
Root cause analysis.