As detailed here: #134547 ``` define void @store_v2f32_constant(ptr %v) { store <2 x float> <float 2.560000e+02, float 5.120000e+02>, ptr %v, align 4 ret void } ``` X86FixupVectorConstants will attempt to load the v2f32 using a MOVSD load, which is only available on SSE2+ targets