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Netcode for GameObjects Xbox Crash

Minimal project using Netcode for GameObjects that crashes as a UWP app on the Xbox One and Xbox One X.

The Xbox will completely shut down.

This project just attempts to move a GameObject around on a Grid using ClientNetworkTransform.

Steps to reproduce

  • Drag Sample Scene into your Hierarchy and remove default scene.
  • Update the NetworkManager prefab's Network Home component with the IP address of the host you want to connect to. This must be a private IP on a device in your network.
  • Build the project and deploy it to Xbox as UWP Game
  • Start the host.
  • Start the game on the xbox. Press B on the controller to join as a client
  • Watch as it crashes. If no crash, move the joystick to move your player around on the Xbox and watch as it crashes.

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Minimal project for debugging UWP Xbox crash when using Netcode for GameObjects

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