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Description
I'm having trouble following the User guide pointed to in the readme and setting up MM with Guild Wars 2.
here: https://github.com/jmquigs/ModelMod/blob/master/Docs/userguide/README.md
Set up steps completed:
- Created a profile and pointed it at Gw2-64.exe
- add the d3d9.dll found in ModelMod-1.1.0.4/bin/modelmod_64 to the bin64 folder in guild wars 2
- Setup Blender and run the setup script
- follow the Start instructions and launch the game
Issues:
- No UI displays ingame for texture selection
- the "Launch Time" config mentioned in the UserGuide is no where to be found in the MM desktop application's UI
- Error in log:
ThreadId(2): Snap confile does not exist: "C:\snapconfig.yaml"
ThreadId(2): Using defaults - No snapshots being saved to what is suggested to be the Documents directory of MM: "C:\Users\R\Documents\ModelMod"
Are there any known issues with having the game on a different drive from MM?
My install is on D drive but MM is on C drive
Can anyone offer any guidance for using this tool with Gw2?
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