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[SYCL] Defer shadow copy creation in SYCLMemObjT
#11348
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[SYCL] Defer shadow copy creation in `SYCLMemObjT`
0x12CC d2824c7
Merge branch 'sycl' into buffer_defer_copy
0x12CC bfb02cb
Fix test failures
0x12CC 5681ad9
Update symbol dumps
0x12CC 1f3ed16
Move shadow copy creation to critical section
0x12CC ff6e321
Refactor `canReuseHostPtr` implementation
0x12CC 37c5b15
Merge branch 'sycl' into buffer_defer_copy
0x12CC 4a9e002
Update symbol dumps
0x12CC ad4dfcb
Merge branch 'sycl' into buffer_defer_copy
0x12CC c5a50f0
Merge branch 'sycl' into buffer_defer_copy
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,41 @@ | ||
| // RUN: %{build} -o %t.out | ||
| // RUN: %{run} %t.out | ||
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| #include <cstdlib> | ||
| #include <iostream> | ||
| #include <sycl/sycl.hpp> | ||
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| constexpr int N = 10 * 1024 * 1024; | ||
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| int main() { | ||
| std::vector<int> vec(N, 1); | ||
| const int *const host_address = &vec[0]; | ||
| { | ||
| // Create a buffer with a read-only hostData pointer. | ||
| sycl::buffer<int, 1> buf(static_cast<const int *>(vec.data()), | ||
| sycl::range<1>{N}); | ||
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| // Assert that the hostData pointer is being reused. | ||
| { | ||
| sycl::host_accessor<int, 1, sycl::access_mode::read> r_acc{buf}; | ||
| assert(&r_acc[0] == host_address && "hostData was copied"); | ||
| } | ||
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| // Assert that creating a writeable accessor copies the data and the | ||
| // hostData pointer is not being reused. | ||
| { | ||
| sycl::host_accessor<int, 1, sycl::access_mode::write> rw_acc{buf}; | ||
| assert(&rw_acc[0] != host_address && | ||
| "writable accessor references read-only hostData"); | ||
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| rw_acc[0] = 0; | ||
| assert(rw_acc[0] == 0 && "failed to write to accessor"); | ||
| } | ||
| } | ||
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| // Assert that the vector was never modified (since hostData is read-only). | ||
| assert(vec[0] == 1 && "read-only hostData was modified"); | ||
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| std::cout << "Test passed!" << std::endl; | ||
| return EXIT_SUCCESS; | ||
| } |
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Tiny nit to avoid a bit of indentation. If you prefer the current version I am also okay with sticking with it.