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Localization Explorer
[DEPRECATED] Please refer to new documentation
Localization explorer lets you manage your localized assets in a single window. You can access the window via
Window -> GameToolkit -> Localization -> Localization Explorer
- Add a localized asset by clicking
Localization Explorer -> Create.- Select an asset type from dropdown menu opened.
- Give a name for the created asset. The asset created is shown in the localization explorer.
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Selected localized asset can be renamed by clicking
Renamebutton and deleted by clickingDeletebutton. -
Built-in
Duplicate (Ctrl+D),Delete (Shift+Del)andFrame Selected (F)commands works with multi-selection. -
Expand the created asset and add locale (language & value pair) as many as you want by clicking
+button. Also you can remove the selected locale by clicking-button through the explorer.- Enter a value with selecting corresponding language
You can translate missing locale(s) automatically by clicking Translate By button:
- Choose a language that has already translated
Quick Translate option is available only for Text assets and it must be configured. See Quick Translate Configuration to learn how to configure it correctly.