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Sometimes I'll be able to refresh multiple times without it happening, other times it will spit out 'webgl context lost' in the console, some of those times it will black screen for a bit, sometimes I need to restart chrome and/or my computer to get it to work again.
It seems to happen when a kernel is first run, i.e. if you change the render kernel in the demo by pressing [R] it may freeze for a while.
It's hard to catch with the profiler, but the one time I caught it if I recall most of the time was spent in glGet(something)Location(some type)
Running the latest stable version of Chrome on Windows 10 with a 6GB GTX 1060