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When Server.IdleTimeout is not zero and after the first request, the client sends part of the data of a full request, and the data is no less than 4 bytes, the idle timeout which has been set will be reset to zero here and would never close the conn:
https://github.com/golang/go/blob/master/src/net/http/server.go#L1996

Fixes #51614

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This PR (HEAD: 7a0aa0f) has been imported to Gerrit for code review.

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Message from Rhys Hiltner:

Patch Set 1: Run-TryBot+1


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Message from Gopher Robot:

Patch Set 1:

(1 comment)


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Message from Gopher Robot:

Patch Set 1: TryBot-Result+1

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Message from Rhys Hiltner:

Patch Set 1: Code-Review-1

(1 comment)


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When `Server.IdleTimeout` is not zero and after the first request, the client sends part of the data of a full request, and the data is no less than 4 bytes, the idle timeout which has been set will be reset to zero here and would never close the conn:
https://github.com/golang/go/blob/master/src/net/http/server.go#L1996
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This PR (HEAD: 7346d20) has been imported to Gerrit for code review.

Please visit https://go-review.googlesource.com/c/go/+/391836 to see it.

Tip: You can toggle comments from me using the comments slash command (e.g. /comments off)
See the Wiki page for more info

@lesismal lesismal closed this Mar 12, 2022
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net/http: zombie connection leaked after Server.IdleTimeout

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