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NeedsFixThe path to resolution is known, but the work has not been done.The path to resolution is known, but the work has not been done.Performancecompiler/runtimeIssues related to the Go compiler and/or runtime.Issues related to the Go compiler and/or runtime.
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Currently the GC doesn't always wake up idle Ps, and hence may not take full advantage of idle marking during the concurrent mark phase. This can happen during mark 2 because mark 1 completion preempts all workers; if the Ps running those workers have nothing else to do they will simply park, and there's no mechanism to wake them up after we allow mark workers to start again. It's possible this can happen during mark 1 as well, though it may be since we allow mark workers to run before starting the world for mark 1 that all of the Ps start running.
/cc @RLH
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NeedsFixThe path to resolution is known, but the work has not been done.The path to resolution is known, but the work has not been done.Performancecompiler/runtimeIssues related to the Go compiler and/or runtime.Issues related to the Go compiler and/or runtime.
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