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UnityStandaloneFileBrowser/Assets/StandaloneFileBrowser/StandaloneFileBrowserWindows.cs
Line 129 in def85a6
return Path.GetDirectoryName(directoryPath) + Path.DirectorySeparatorChar; |
It crash for "C://" directory. We can add that before to fix it:
if (System.IO.Path.GetPathRoot(directoryPath) == directoryPath)
return directoryPath;
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