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Description
Getting this error in my MacOS mono build;
DllNotFoundException: StandaloneFileBrowser
SFB.StandaloneFileBrowserMac.OpenFilePanel (System.String title, System.String directory, SFB.ExtensionFilter[] extensions, System.Boolean multiselect) (at Assets/StandaloneFileBrowser/StandaloneFileBrowserMac.cs:44)
SFB.StandaloneFileBrowser.OpenFilePanel (System.String title, System.String directory, SFB.ExtensionFilter[] extensions, System.Boolean multiselect) (at Assets/StandaloneFileBrowser/StandaloneFileBrowser.cs:51)
SFB.StandaloneFileBrowser.OpenFilePanel (System.String title, System.String directory, System.String extension, System.Boolean multiselect) (at Assets/StandaloneFileBrowser/StandaloneFileBrowser.cs:39)
CanvasSampleOpenFileImage.OnClick () (at Assets/StandaloneFileBrowser/Sample/CanvasSampleOpenFileImage.cs:41)
UnityEngine.Events.InvokableCall.Invoke () (at /Users/bokken/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent.cs:166)
UnityEngine.Events.UnityEvent.Invoke () (at /Users/bokken/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent/UnityEvent_0.cs:58)
UnityEngine.UI.Button.Press () (at Library/PackageCache/[email protected]/Runtime/UI/Core/Button.cs:68)
UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at Library/PackageCache/[email protected]/Runtime/UI/Core/Button.cs:110)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at Library/PackageCache/[email protected]/Runtime/EventSystem/ExecuteEvents.cs:50)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at Library/PackageCache/[email protected]/Runtime/EventSystem/ExecuteEvents.cs:261)
UnityEngine.EventSystems.EventSystem:Update() (at Library/PackageCache/[email protected]/Runtime/EventSystem/EventSystem.cs:377)
How can I fix this? Thanks!