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Support eye tracking when running on visionOS or iOS #129640

@stuartmorgan-g

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@stuartmorgan-g

In initial testing of running iOS applications on the visionOS simulator, the most noticeable issue is that controls don't respond to eye tracking.

This is likely the same underlying feature as #55809, but filing separately since there may be some differences in what exactly is needed, so tracking both work and votes separately may be helpful.

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    P3Issues that are less important to the Flutter projectc: new featureNothing broken; request for a new capabilityengineflutter/engine related. See also e: labels.frameworkflutter/packages/flutter repository. See also f: labels.platform-iosiOS applications specificallyteam-iosOwned by iOS platform teamtriaged-iosTriaged by iOS platform team

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