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[Experimental] Increase Android Emulator Test timeout from 10 mins to 20 mins #879

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Apr 4, 2022
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6 changes: 3 additions & 3 deletions .github/workflows/integration_tests.yml
Original file line number Diff line number Diff line change
Expand Up @@ -895,7 +895,7 @@ jobs:
npm install -g firebase-tools
firebase emulators:start --only firestore --project demo-example &
- name: Run Android integration tests on Emulator locally
timeout-minutes: 90
timeout-minutes: 120
if: steps.get-device-type.outputs.device_type == 'virtual'
run: |
python scripts/gha/test_simulator.py --testapp_dir testapps \
Expand Down Expand Up @@ -998,7 +998,7 @@ jobs:
npm install -g firebase-tools
firebase emulators:start --only firestore --project demo-example &
- name: Run iOS integration tests on Simulator locally
timeout-minutes: 90
timeout-minutes: 120
if: steps.get-device-type.outputs.device_type == 'virtual'
run: |
python scripts/gha/test_simulator.py --testapp_dir testapps \
Expand Down Expand Up @@ -1095,7 +1095,7 @@ jobs:
npm install -g firebase-tools
firebase emulators:start --only firestore --project demo-example &
- name: Run tvOS integration tests on Simulator locally
timeout-minutes: 60
timeout-minutes: 90
run: |
python scripts/gha/test_simulator.py --testapp_dir testapps \
--tvos_device "${{ matrix.tvos_device }}" \
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,7 @@ import org.junit.runner.RunWith
class GameLoopUITest {

companion object {
const val GAMELOOP_TIMEOUT = 10 * 60 * 1000L
const val GAMELOOP_TIMEOUT = 20 * 60 * 1000L
}

private lateinit var device: UiDevice
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -101,8 +101,8 @@ class GameLoopLauncherUITests: XCTestCase {
{
return timeoutSecs
} else {
// Default 8 minutes
return TimeInterval(8 * 60)
// Default 15 minutes
return TimeInterval(15 * 60)
}
}
}