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anandijain opened this issue Feb 9, 2020 · 2 comments
Closed

Install through PyPI #36

anandijain opened this issue Feb 9, 2020 · 2 comments
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enhancement New feature or request

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@anandijain
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I am wondering why the package is not on PyPI. I am thinking it is because of some of the dependencies, but I'm not sure.

Installing through PyPI without conda makes it much easier for anyone to get started.
This is useful for many users.

@nikhilaravi
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@anandijain this is on our roadmap! We hope to release a PyPi package soon.

@nikhilaravi nikhilaravi added the enhancement New feature or request label Feb 10, 2020
@bottler
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bottler commented Mar 31, 2020

pytorch3d is now available on pypi for Mac and Linux. These are CPU-only builds - they don't use cuda.

@bottler bottler closed this as completed Mar 31, 2020
facebook-github-bot pushed a commit that referenced this issue Jun 26, 2022
…aps (#36)

Summary:
X-link: fairinternal/pytorch3d#36

This adds two shaders for rendering depth maps for meshes. This is useful for structure from motion applications that learn depths based off of camera pair disparities.

There's two shaders, one hard which just returns the distances and then a second that does a cumsum on the probabilities of the points with a weighted sum. Areas that don't have any z faces are set to the zfar distance.

Output from this renderer is `[N, H, W]` since it's just depth no need for channels.

I haven't tested this in an ML model yet just in a notebook.

hard:
![hardzshader](https://user-images.githubusercontent.com/909104/170190363-ef662c97-0bd2-488c-8675-0557a3c7dd06.png)

soft:
![softzshader](https://user-images.githubusercontent.com/909104/170190365-65b08cd7-0c49-4119-803e-d33c1d8c676e.png)

Pull Request resolved: #1208

Reviewed By: bottler

Differential Revision: D36682194

Pulled By: d4l3k

fbshipit-source-id: 5d4e10c6fb0fff5427be4ddd3bd76305a7ccc1e2
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