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Update SDL2 port #20268
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Update SDL2 port #20268
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I'm seeing 7 local test failures with this update:
Lets see if the same failures show up on CI. @Daft-Freak any ideas? |
This is just a minor update to see if its any better than emscripten-core#20268
A smaller update seems to only have issues with mouse and keyboard events: #21337 |
This is just a minor update to see if its any better than emscripten-core#20268
This is just a minor update to see if its any better than emscripten-core#20268
This is just a minor update to see if its any better than emscripten-core#20268
Looks like we need to build |
🤔 Edit: the change from previous versions being that the shaders are compiled at init instead of on-demand, I think. |
Oh thats good to know, thanks for the tip. I'm going to try to land #21337 first and then try this one again. |
This is just a minor update to see if its any better than emscripten-core#20268
This is just a minor update to see if its any better than emscripten-core#20268
Also remove the no-longer-needed `linker_setup` function. SDL2 now uses EM_JS_DEPS to achieve this. Followup to #21337
I see you are updating to 2.30.0 release, I advise updating to 2.28.5 instead, as 2.30.0 still has some issues to be ironed out. |
OK, I'll close this one. Do you mean emscripten-specific issue? Or is it just not ready yet? Was it not released already? |
This is weird, I swear I saw an issue in the tracker about Fullscreen not working but it appears it's only in SDL3. In any case I really need libsdl-org/SDL#9127 fixed (hopefully in 2.30.1) because otherwise we are having problems with audio in SDL2, but I don't know if that issue in particular affects the Emscripten builds. |
It looks like that issue is about a pre built dll. That would not effect emscripten. |
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