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Non-zero result of Vector3.Cross with parallel vectors #119438
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Tagging subscribers to this area: @dotnet/area-system-numerics |
src/libraries/System.Private.CoreLib/src/System/Numerics/Vector3.cs
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src/libraries/System.Private.CoreLib/src/System/Numerics/Vector3.cs
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Co-authored-by: Tanner Gooding <[email protected]>
/backport to release/10.0 |
Started backporting to release/10.0: https://github.com/dotnet/runtime/actions/runs/17538919187 |
Just noting this shows up as a 3ns (13%) regression in the This is ultimately acceptable and likely non impactful to real world workloads, but it may be something some users care about for some scenarios and where they will need to roll their own alternative. |
Fixes #114361