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27 changes: 12 additions & 15 deletions src/libraries/System.Private.CoreLib/src/System/SpanHelpers.T.cs
Original file line number Diff line number Diff line change
Expand Up @@ -29,45 +29,43 @@ public static unsafe void Fill<T>(ref T refData, nuint numElements, T value)
{
// We have enough data for at least one vectorized write.

T tmp = value; // Avoid taking address of the "value" argument. It would regress performance of the loops below.
Vector<byte> vector;

if (sizeof(T) == 1)
{
vector = new Vector<byte>(Unsafe.As<T, byte>(ref tmp));
vector = new Vector<byte>(Unsafe.BitCast<T, byte>(value));
}
else if (sizeof(T) == 2)
{
vector = (Vector<byte>)(new Vector<ushort>(Unsafe.As<T, ushort>(ref tmp)));
vector = (Vector<byte>)new Vector<ushort>(Unsafe.BitCast<T, ushort>(value));
}
else if (sizeof(T) == 4)
{
// special-case float since it's already passed in a SIMD reg
vector = (typeof(T) == typeof(float))
? (Vector<byte>)(new Vector<float>((float)(object)tmp!))
: (Vector<byte>)(new Vector<uint>(Unsafe.As<T, uint>(ref tmp)));
? (Vector<byte>)new Vector<float>(Unsafe.BitCast<T, float>(value))
: (Vector<byte>)new Vector<uint>(Unsafe.BitCast<T, uint>(value));
}
else if (sizeof(T) == 8)
{
// special-case double since it's already passed in a SIMD reg
vector = (typeof(T) == typeof(double))
? (Vector<byte>)(new Vector<double>((double)(object)tmp!))
: (Vector<byte>)(new Vector<ulong>(Unsafe.As<T, ulong>(ref tmp)));
? (Vector<byte>)new Vector<double>(Unsafe.BitCast<T, double>(value))
: (Vector<byte>)new Vector<ulong>(Unsafe.BitCast<T, ulong>(value));
}
else if (sizeof(T) == 16)
{
Vector128<byte> vec128 = Unsafe.As<T, Vector128<byte>>(ref tmp);
if (Vector<byte>.Count == 16)
{
vector = vec128.AsVector();
vector = Unsafe.BitCast<T, Vector<byte>>(value);
}
else if (Vector<byte>.Count == 32)
{
vector = Vector256.Create(vec128).AsVector();
vector = Vector256.Create(Unsafe.BitCast<T, Vector128<byte>>(value)).AsVector();
}
else if (Vector<byte>.Count == 64)
{
vector = Vector512.Create(vec128).AsVector();
vector = Vector512.Create(Unsafe.BitCast<T, Vector128<byte>>(value)).AsVector();
}
else
{
Expand All @@ -77,14 +75,13 @@ public static unsafe void Fill<T>(ref T refData, nuint numElements, T value)
}
else if (sizeof(T) == 32)
{
Vector256<byte> vec256 = Unsafe.As<T, Vector256<byte>>(ref tmp);
if (Vector<byte>.Count == 32)
{
vector = vec256.AsVector();
vector = Unsafe.BitCast<T, Vector<byte>>(value);
}
else if (Vector<byte>.Count == 64)
{
vector = Vector512.Create(vec256).AsVector();
vector = Vector512.Create(Unsafe.BitCast<T, Vector256<byte>>(value)).AsVector();
}
else
{
Expand All @@ -96,7 +93,7 @@ public static unsafe void Fill<T>(ref T refData, nuint numElements, T value)
{
if (Vector<byte>.Count == 64)
{
vector = Unsafe.As<T, Vector512<byte>>(ref tmp).AsVector();
vector = Unsafe.BitCast<T, Vector<byte>>(value);
}
else
{
Expand Down