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This means if you have different versions of Dart on PATH than the one being used here, things may fail. I think it should always stick to the version of SDK that's running, so that it's possible to run commands from SDKs other than those on PATH (for example if you want to run from a Flutter SDK, but have a standard Dart/pub on PATH that's an older version).
It's possible the code already being used in the Windows case is doing this.