Skip to content

Find a way to have 16-bit string literals #30

@Boddlnagg

Description

@Boddlnagg

Unfortunately all string literals passed to WinRT are stored in UTF8 and must first be converted to 16-bit. (wide string). This probably requires a Rust language feature (C++ has L"xxx" literals), but we might be able to do something with const fn, when they support allocation, which might come some time in the future.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions