refactor AudioEngine-Linux (#19822) #19946
Merged
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refactor AudioEngine and AudioEngine-linux
map::erase() can handle case if key doesn't exist.
use map::iterator when it has already obtained.
mapChannelInfo[id].channel is nullptr befor resume(). Don't
dereference it.
FMOD::System::release() calls close, so calling close before release
is not necessary.
use std::map::insert properly.
remove unnecessary null check on _audioEngineImpl
add comment on nullptr dereference